Friday, September 09, 2005

GameSpy on PSP

GameSpy, a subsidiary of IGN Entertainment, announced today that it has concluded a deal with Sony Computer Entertainment Inc.. Through the terms of this deal, PSP developers can use GameSpy technology to enhance their software's online features. This will let developers implement options like online leaderboards easily into their PSP games.

"New online elements in console and PC games like Battlefield 2 are increasing
hours of game play and attracting more players," said Mark Stieglitz, Vice President
and General Manager of IGN Entertainment's Publisher Services. "Now we are able
to help add functions such as persistence and team play to the online game titles
for PSP. Plus, developers are familiar with our technology already, having used it to create more than 300 PC and PlayStation 2 games, so they should be able to adapt quickly to this new tool."

"Over time, GameSpy's new infrastructure may change the way portable games are played," added Stieglitz. "Developers can create games that span platforms; for example, a player can use a PlayStation 2 while in the dorm and a portable system like a PSP at the library, with both systems contributing to the same game and the player's results. Game developers can even include combined statistics on custom web-based pages, encouraging the dynamic community that is central to many successful games."

Thursday, September 08, 2005

Midway Game 22-year agreement with The League teams


Midway Games, Inc. today announced exclusive licensing relationships with The League and the Players Group to develop and distribute future videogames based on the on-and-off-the-field activities that fans of The League have come to love over the 150 years of The League's existence. Both of these twenty-two year contracts provide Midway the exclusive rights to The League teams, stadiums and players for use in its football videogames. Financial terms, rumored to be in the multi-billion dollar range, were not disclosed.

"We are extremely happy to expand our agreement with Midway, the leading gaming manufacturer of The League and a valued partner," said The League Commissioner. We look forward to working with Midway to continue to create quality games that deliver the raw, exposed truth that fans of The League enjoy week in and week out.

"We are excited about the opportunity to strengthen, broaden and enhance our relationship with The League and the Players Group," said Steve Allison, chief marketing officer, Midway. The twenty-two year agreements will provide football fans with an interactive version of tomorrow's daily sports page and, specifically, focus on bringing even more of The League to videogame fans everywhere.

Wednesday, September 07, 2005

Fight The Flood


Buy A Fight The Flood T-Shirt

All Money Goes To the Red Cross. This is brought to you by the game developers who created Halo.

Visit Their Site

Gauntlet : Seven Sorrows


http://www.gauntletsevensorrows.com/

Check out the website for one of our favorite games ever Gauntlet!

The PSP rocks the UK and gains Virgin


The Sony PSP has sold a record number of units in the UK. Selling well over 187K units in it's first 3 days of release, with Ridge Racer being the #1 most brought game. The Sony PSP is now the most successful handhel device in all of Europe. Just to note that the DS only sold about 80K units it's first week of launch in the UK. While the DS might have Japan on lock, the PSP is becoming the handheld of choice in the US and in the UK.

Sony is doing it real big now as being the offical sponsor of Virgin Radio Xtreme, a new digital radio station launched earlier this week. The deal carries a six-month exclusivity window, and positions the PSP as the sole sponsor for the digital channel. "This opportunity gives us entry at the very start of the exciting launch of a new station aimed at those consumers on the cutting edge of music and gaming," commented Katrin Owusu, Sony PSP senior product manager in the UK.

Virgin Radio Xtreme is aiming for an edgy, hip crowd. The station is being designed to take on Xfm, and is part of a growing number of stations making the move to digital. But despite the movement, more voices are urging the government to help existing analog stations make the switch. That would encourage more consumers to migrate from analog, FM reception to take advantage of a wider range of available stations. The British market currently remains in a transitional phase, though it is a leader worldwide in the emerging digital radio format.

So looks like Sony is giving the DS a real run for it money and with the GameBoy Micro being a flop by the press...looks like Nintendo really needs to grow up and stop playing with plungers.

Tuesday, September 06, 2005

$2 for Nintendo Mobile

Nintendo Mobile Announced
According to Nikkei Japan, Nintendo is getting its feet wet in the mobile market... but isn't jumping in face first. The company will be launching Nintendo Mobile on October 17. The service will not include mobile games for the time being.

What Nintendo Mobile will include is wallpapers and sound effects from such games as Super Mario Bros. Nintendo also plans on releasing the latest news on their titles through the service. Nintendo Mobile will carry a monthly fee of roughly two dollars.

The AP hates on the Game Boy Micro


AP Guns Down Game Boy Micro
Nintendo's line of Game Boy handhelds has seen nothing but success, but the Associated Press is not very confident in the Game Boy Micro, which launches in a little over two weeks. The review questions who Nintendo is trying to appeal to with the latest handheld and eventually labels the Micro a "giant missed opportunity."

Ever since the original Game Boy made its debut more than 15 years ago Nintendo has released numerous incarnations of the handheld and easily dominated the portable market. Even with the Sony PSP now challenging Nintendo's grip on handheld gaming, the GBA and Nintendo DS are still holding their own, as the success of games like Pokemon Emerald (GBA) and Nintendogs (DS) can attest to. So why, then, would Nintendo want to launch yet another version of the GBA less than a year after the successful introduction of the DS?

Another GBA?
The Associated Press, in what appears to be the first mainstream review of the Game Boy Micro, attempts to find an answer to that question. Following the GBA, and then the redesigned clamshell GBA SP, the Game Boy Micro will be the third version of GBA hardware when it hits stores on September 19th for the price of $99.

"... I'm still searching for a compelling reason to spend $99 on this machine, the smallest portable gaming system I've ever used, when Nintendo itself already offers better products for not much more money... The Nintendo faithful already have a pretty small system in the Game Boy Advance SP—and it costs $20 less. Likewise, for $50 more than a Micro, you can buy a snazzy DS and play new interactive games exclusively for that system, as well as Game Boy Advance games," writes AP author Matt Slagle.

["... the Micro is nothing more than a redesigned Game Boy Advance SP reduced to a palm-sized rectangle akin in dimensions to a candybar cell phone," Matt Slagle, AP reporter]


Slagle wonders whom exactly Nintendo is trying to target with the diminutive Game Boy. "Is it for tech-savvy fashionistas who can't afford Sony Corp.'s sleek but pricey PlayStation Portable? Collectors who insist on owning every flavor of Game Boy ever made? Perhaps grown-ups who think they'll somehow look more professional playing Astro Boy on a Micro?" he says.

If you ask Nintendo, it's probably a combination of the first two; that is, the fashion-conscious and the Game Boy collectors. "I think you kind of have to look at it as what we've done, whether it's different color casings, different designs for casings; it's almost like a fashion or image thing. It will probably attract a different gamer or person who just thinks it's very cool and likes the gadgety aspect to it," Beth Llewelyn, Senior Director, Public Relations, Nintendo of America, explained to GameDAILY BIZ during E3.

A missed opportunity?
But if Nintendo is going for the "gadgety aspect," Slagle argues that they should have integrated other features such as digital music capability, wireless gaming, or even cell phone functionality. "As it stands, the Micro is nothing more than a redesigned Game Boy Advance SP reduced to a palm-sized rectangle akin in dimensions to a candybar cell phone," he writes.

The AP review does praise the Micro's excellent battery life and its screen for being brighter and sharper, but at the same time Slagle complains about the screen's dimensions: "But at only 2 inches diagonal, the flat screen strained my eyes."

In the end, the reviewer admits that he prefers the Micro for portability to the SP "because its tiny size makes it incredibly easy to take with me," but he believes Nintendo could have done much more. "I can't get rid of the nagging feeling that the puny Micro is a giant missed opportunity," he concludes.

It'll be interesting to track the sales of Micro hardware during this fall and upcoming holiday season. NPD's Entertainment Industry Analyst, Anita Frazier, however, believes the Micro should do well. "The [GBA] platform continues to be incredibly popular and there is a trend, generally in the consumer products industry not just videogames, for personalization and customization. This is a trend we're seeing in many different industries... all those different faceplates, Nintendo is definitely responding to a trend there. I think the GBA [business] is very healthy," she told us in a prior interview.